Press article on the Launch Event of Clash of Wizardry, in IIS Da Vinci-Nitti Potenza

Posivite feedback in IIs Da Vinci-Nitti, Between game and experimentation in Erasmus Porjects.
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E-MaGIC

The aim of the project is to find an informal and fun way of learning, creating a fantasy game, to improve the school results and the mathematical skills in learning this discipline, in line with the expected results of the Institutional Educational System of each country involved.   The final result will be an immersive smartphone gaming app, to be used in schools alongside the teaching of mathematics, in order to practice what is learned at school, but in a more pleasant and engaging way, overcoming learning difficulties.
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